@i]; setarray .@opt_v4[.@c],@inventorylist_option_value4[. @BR_ID+"[1]"),10,8,8,8,5,5,3,2,2,1; setarray getd(".area_"+. @e+"]"); getitem3 .@id[.@e],1,1,.@ref[.@e],0,.@c1[.@e],.@c2[.@e],.@c3[.@e],.@c4[.@e],.@OptID,.@OptVal,. Pastebin.com is the number one paste tool since 2002. "; dispbottom "--------------------------------------------"; dispbottom "> 1 = Alberta | 2 = Aldebaran | 3 = Dewata"; dispbottom "> 4 = Einbech | 5 = Einbroch | 6 = Geffen"; dispbottom "> 7 = Gonryun | 8 = Hugel | 9 = Izlude"; dispbottom "> 10 = Lasagna | 11 = Malaya | 12 = Morroc"; dispbottom "> 13 = Moscovia | 14 = Niflheim | 15 = Payon"; dispbottom "> 16 = Prontera | 17 = Rachel | 18 = Splendide"; dispbottom "> 19 = Veins | 20 = Yuno"; } else if(compare(. mapannounce strnpcinfo(4),.n$+": The Zone will be revealed in "+( (getd(".reveal_time_"+. set .Arena_Status[atoi(charat(strnpcinfo(2),3))],1; set .ZoneRefresh,100; // Timer in milliseconds to refresh the zone. @c4; makeitem 12007,1,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. ",bc_all; deletearray getd(".Downed_"+. 4710,4711,4712,4713,4714,4715,4716,4717,4718,4719, // > VIT: 4740,4741,4742,4743,4744,4745,4746,4747,4748,4749. @l]; setarray BR_EQ_C3[.@s],@inventorylist_card3[. @BR_ID < 10)?"0"+.@BR_ID:. "; mes "The reward for participating are "+getitemname($@BR_RewID)+"'s, the total amount what you can gain is affected by Kills and your Placement. Includes reading items from, //= a separate SQL table and more database manipulation, //= 2.1 - Made few changes including the add/remove items, //= 3.0 - All strings inputted by a user and user/char names, //= in SQL queries are now escaped. @y; npcskilleffect "WZ_ICEWALL",1,getarg(2),. mes "Please wait until the Match has started. In a nutshell, the ROBLOX Exploits lets you leave your best impression in the game, and everyone will look up to you! setarray BR_EQ_ID[.@s],@inventorylist_id[. addtimer (.PosTimer*1000),strnpcinfo(0)+"::OnZoneCheck"; set @BRZ_Start,1; // Delay the damage ticks until the first zone has been displayed, if(getcharid(1) == 0) break; // Checks if player is in party, saves me another check for game mode, if(getarraysize(getd(".BR_PTY_"+getcharid(1))) == 0) // Checks if the party is not saved yet. @atcmd_parameters$[0],"3") == 1 || compare(. @place+" in the Battle Royale Arena ["+getd(".arena_"+.@BR_ID+"$")+"]! | 12.91 KB, GetText | @e <= 4; set .@e,. getpartymember getd(".BR_PTY_Total_"+. @l_y1 && . @BR_ID+"[3]") - getd(".last_zone_size_"+.@BR_ID))). @rand2[0],RDMOPT_RACE_DAMAGE_HUMAN,RDMOPT_RACE_MDAMAGE_HUMAN,RDMOPT_RACE_CRI_PERCENT_HUMAN,RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,RDMOPT_CLASS_MDAMAGE_NORMAL,RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL,RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL,RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET,RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET; setarray . @atcmd_parameters$[0],"7") == 1 || compare(. @atcmd_parameters$[0],"Lasagna") == 1), else if(compare(. @i]; setarray .@opt[. //= Thanks to Lance for helping me with the the arrays and. @id+"[0]"),getcharid(0); for ( set . Added logmes for GM operations. 8 min ago @y; // Increase the respective coordinate for the next loop. mes "Please enter the amount "+@donator$+" is to be deducted by:"; if(@version) query_sql "SELECT CAST('"+escape_sql(@deduct$)+"' AS DECIMAL)", @deduct$; query_sql "SELECT '"+escape_sql(@deduct$)+"' > 0", @valid; mes "You have specified that "+@donator$+" is to be deducted by $"+@deduct$+". @a + 1), if(.Arena_Event && getgroupid() < .Arena_Access && !. set .@r,rand(getarraysize(getd(".@rand"+. | 14.50 KB, JSON | @cards[0],4285,4303,4431,4334,4375,4313; // Amon Ra, Cat O' Nine Tails, Firelock Soldier, Freezer, Ice Titan, Verit. @i],2) == 3 || getiteminfo(@inventorylist_id[. keyboard_double_arrow_up. "; setarray getd("$@BR_RegQ"+. @e+14]); setarray . setd(".@c"+.@s),.@cards[rand(getarraysize(. 4720,4721,4722,4723,4724,4725,4726,4727,4728,4729, // > INT: 4710,4711,4712,4713,4714,4715,4716,4717,4718,4719. setarray .@opt_id4[.@c],@inventorylist_option_id4[. See \"Restricted Skills\" for more info. Therefore I will cancel it. | 12.98 KB, We use cookies for various purposes including analytics. @rmax1[0],100,100,10,10,10,10,10,10,10,10,10,10,10,10; // 2nd Random Option Slot - Race/Class/Size Damage Multipliers. @atcmd_parameters$[0],"Aldebaran") == 1), else if(compare(. @p + 1) {. set .@er,rand(getd(".weap_"+.@bclass+"["+(.@e+9)+"]"),getd(".weap_"+.@bclass+"["+(. Non-profit, educational or personal use tips the balance in favor of fair use. This product is meant for educational purposes only. //= 3.10 - Applied previous fix to other variables and forced, //= dialogue box closure every time database is, //= 3.11 - Explicit reset of another variable. @i]; setarray .@opt_p5[.@c],@inventorylist_option_parameter5[. @x,getarg(3); movenpc "#BRZ"+getarg(5)+"-"+getarg(4),. @m,3; // Set range of area around the Loot Box for makeitem. // > .rew_base = Minimum (Base) Points of Reward. @c + 1), if(getcharid(0) == getd("$@BR_RegQ"+.@id+"["+. Contribute to llchrisll/rAthena-Scripts development by creating an account on GitHub. @BR_ID)); for ( set . | 13.09 KB, JSON | if(getcharid(1) != getd(".PTYID_"+strnpcinfo(2))) end; if(playerattached() != getcharid(3)) end; if(countitem(717) == 0) // Give required Blue Gemstone. @i]; if(@inventorylist_option_id1[. setarray .@id[.@c],@inventorylist_id[. @a,0; . rAthena-Scripts/battle_royale.txt at master - GitHub npcshopadditem "BR_Shop",.br_shop[.@s],.br_shop[. 25 min ago @BR_ID+"[0]"),48,90,353,266; setarray getd(".area_"+. @s < getarraysize(.br_shop); set .@s,. KAT AUTO FARM, ANTI AFK, SILENT AIM & MORE GUI. @i] == getequipid(EQI_COSTUME_HEAD_MID) || @inventorylist_id[. | 13.09 KB, JSON | @e+10]); else if(!.equip[. @i + 1) {, if(@BRZ_Start) // Deactivate the zone damage tick delay, viewpoint 1,getd(".zone_"+.@BR_ID+"["+getd(".z_"+.@BR_ID)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. "; mes @donator$+" has donated $"+@donated$+". @BR_ID+"[0]"),57,93,383,255; setarray getd(".area_"+. set .@type,atoi(getvariableofnpc(.arena$[. @e,rand(1,getarraysize(.equip)/15)*15-15; if(.equip[. set .@or,rand(.equip[.@e+13],.equip[. ), // > .zone_move = How many cells should the zone move towards the centre, // > .zone_time = Time until the zone moves (in seconds), // > .reveal_time = Time until the next Zone will be revealed (in seconds), // > .rew_place = Multiplier for Reward depending on Placement, // ex: 1st place gets *10 more points, eveything after tenth place gets *1. @max_l) {. // BR_TxTColor(3," ") = Just an empty space, didn't want to use mes for that. API tools faq. @e+"::OnBREnd"; // Reward Formula: (Kills + Base Reward)*Placement Points. aimbot.MouseButton1Down:connect (function () -- Alrighty, so this is a script that A1 and I (Atlantic) created, this has 2 features. todo-web-headline todo-web-headline-mobile. TWEET. @y; announce "[Battle Royale - "+getd(".arena_"+. @BR_ID < 10)?"0"+.@BR_ID:. Free Roblox Script Project-XL Supreme Gui GodMode! set .@id,getd(".weap_"+.@bclass+"["+. Thanks For The Support!,-Bugxie "; mes "Are you sure you want to claim "+@zeny+"Z for $"+@total+"? @e+"::OnZoneDisplay"; while(.Arena_Status[. @id)) < (.@rpl*. setarray . The script is a text line of code; the code itself is located on the Pastebin website. Good aimbot though I already use it a lot. setarray getd("$@BR_RegQ"+.@id+"["+getarraysize(getd("$@BR_RegQ"+. @c],1; // Quick Check if Random Options are on the current Item, set .@c,. mes " - "+(. Everybody which want to participate come to me! announce "[Battle Royale]: You're entire equipment has been restored. @BR_ID+"["+(@BR_Downed_Spot-1)+"]"),1; if(!.Arena_Status[atoi(strnpcinfo(2))]) end; for ( set . @rand2[0],RDMOPT_RACE_TOLERACE_HUMAN,RDMOPT_CLASS_DAMAGE_NORMAL_USER,RDMOPT_DAMAGE_SIZE_MIDIUM_USER; // 3rd Random Option Slot - Heal/Cast/Crit Reduction. It features an unpatched aimbot script with a no contest script. Pet Simulator X! setarray .@opt_id3[.@c],@inventorylist_option_id3[. "; if( (.Arena_Event && getgroupid() < .Arena_Access) || !.Arena_Event) {. @e+"]")); if(getd(".weap_"+.@bclass+"["+(. The Labyrinth GAMEPASS GIVER SOUND ALERT & MORE! @BR_ID)); set .@t,. 7 min ago "s":""; mes " > Minimum Level: "+atoi(.arena$[. "Duo":"Squad"))+"] (Inactive)":"")+ ( (. This video is not hacking-related as I'm trying to show them an exploit/glitch for the game.Also, I do not infringe any kind of copyright, everything I use in my videos are self made. "; for ( set . @l]; setarray BR_EQ_ATT[.@s],@inventorylist_attribute[. @z,0; . Are you sure you want to create this branch? @rmin1); deletearray .@rmax1,getarraysize(. @BR_ID),rand( (getd(".area_"+.@BR_ID+"[1]")+getd(".last_zone_size_"+.@BR_ID)),(getd(".area_"+.@BR_ID+"[3]")-getd(".last_zone_size_"+. setarray .@OptID[getarraysize(.@OptID)],getd("BR_EQ_OPT_ID"+.@o+"["+. @i] != 0) {. setcell strnpcinfo(4),getd(".zone_"+.@BR_ID+"["+getd(".z_"+.@BR_ID)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)+1)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)-4)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @BR_ID) + getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. @rpar2); debugmes "rand3 - "+getarraysize(. Advertisement. @BR_ID)/60+" minute"+( (getd(".reveal_time_"+. "; mes "The Lootboxes can contain random equipment and healing items. @l+"]"); setarray getd("BR_EQ_OPT_VAL"+.@o+"["+.@s+"]"),getd("@inventorylist_option_value"+.@o+"["+. @pty_ct; set .@a,. @BR_ID] && getd(".z_"+. "; if(getpartyleader(getcharid(1),1) != getcharid(3)) {. @enchant3 - "+getarraysize(. @et == 1) { // Depending on loop counter, choose the equipment type. "; copyarray .@pty_aid[0],$@partymemberaid[0],. @e,1; . @rpar3); if(strnpcinfo(2) != "BR_TestBox") // Preventing the disabling of the Test Box, // * Randomize the Max Amount of Items based on .heal_limit/.equip_limit, // > 1 = Yes, limit the amount of the dropped items, // Note: 1 Heal/Buff Item = 3 Values! @m,3; // Set range of area around the Player for makeitem, switch(getiteminfo(@inventorylist_id[. @BR_ID+"[0]"),44,89,143,262; setarray getd(".area_"+. set . You signed in with another tab or window. mes "I'm sorry, but your level doesn't meet the requirement. @BR_ID,atoi(charat(strnpcinfo(2),3)); set .@z,getvariableofnpc(getd(".z_"+.@BR_ID),"BR_Arena#"+. set .@a_menu$,. @i+4]); mes " > Last Zone Size: "+getvariableofnpc(getd(".last_zone_size_"+. @min_l+" - "+. @or) { // If Random Options is enabled. @t + 4). @OptParam; makeitem2 @inventorylist_id[.@l],@inventorylist_amount[.@l],.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+.@m)),1,@inventorylist_refine[.@l],0,@inventorylist_card1[.@l],@inventorylist_card2[.@l],@inventorylist_card3[.@l],@inventorylist_card4[. @l+"]"); setarray .@OptParam[getarraysize(.@OptParam)],getd("@inventorylist_option_parameter"+.@o+"["+. @i+5],"Battle Royale#BR_NPC")); setd(".Timer_"+.@id),getd(".Timer_"+. | 0.24 KB, JSON | Aug 16th, 2021. @c + 1). @c + 1; // Proper Equipment List, // If they equipped items are only Costumes, then skip the process below, // Check if there are equipped costumes before deleting them. 4832,4833,4834,4835,4836,4837,4838,4839,4840,4841, // > Neutral Resistance/Immune: 4933,4934,4935,4848, // > Special : 4853,4854,4855,4856,4857,4858, // > Conjure (Spell): 4885,4886,4887,4888,4889, // > Highness Heal, Coluceo Heal, Archbishop, Bear's Power, Runaway Magic, Speed of Light, Muscle Fool, Hawkeye, Lucky Day, // > 4803,4804,4805,4875,4876,4877,4878,4879,4880. @id),"BR_Init")+" "+getitemname($@BR_RewID)+"'s"; mes " > Amount of Loot Boxes available: "+getvariableofnpc(getd(".loot_box_"+. Pastebin.com is the number one paste tool since 2002. @pty_ct; for ( set . @m)); // 1x Oridecon Arrow Quiver, makeitem 13200,1,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. @BR_ID); set .@s,. Veuillez activer / Por favor activa el Javascript! @atcmd_parameters$[0],"Niflheim") == 1), else if(compare(. @BR_ID)) ); if(checkcell(strnpcinfo(4),getd(".@zone_c_x_"+. | 13.16 KB, JSON | @g+"]"); setarray .@OptParam[getarraysize(.@OptParam)],getd("BR_EQ_OPT_PAR"+.@o+"["+. 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Get Roblox LUA Scripting Full Course Free: https://pastebin.com/KsUifkn3Actually, the course has a fee to see here, https://gum.co/kibiI. @BR_ID+"[1]") + getd(".last_zone_size_"+. @rmax2[0],10,10,10,10,10,10,10,10,10,10,10; // 3rd Random Option Slot - Crit/Range Damage Multiplier. "; query_sql "SELECT `amount`,`claimed` FROM `donate` WHERE `account_id` = "+getcharid(3), @amount$, @claimed$; query_sql "SELECT "+@amount$+" - "+@claimed$, @value$; query_sql "SELECT '"+@value$+"' > 0", @enough; mes "Sorry, you do not have enough to make a claim. @l]; setarray BR_EQ_C1[.@s],@inventorylist_card1[. @s,1; . @cards[0],4032,4322,4045,4609,4254,4058; // Choco, Giant Whisper, Kasa, Noxious, Orc Baby, Punk. @atcmd_parameters$[0],"2") == 1 || compare(. By continuing to use Pastebin, you agree to our use of cookies as described in the. "; mes "On the battlefield you can find equipment in Lootboxes, which are hidden. todo-related-topics-no-data set .@cs,rand(0,getitemslots(getd(".weap_"+.@bclass+"["+. set .@e,rand(1,getarraysize(getd(".weap_"+. Added, //= 3.7 - Added Zeny support. Free Roblox Script Anime Artifacts Simulator - Auto Collect Coins, Free Roblox Script Tapping Mania | Auto-Tap | Gem Farm | Egg Farm | Auto Rebirth| Anti AFK | Hide N, Free Roblox Script Squid Game | GUI | UNIFORM | EPIC ADMIN TROLL |, Free Roblox Script Criminality Player Freezer, Project Star SCRIPT - Infinite EXP (UPDATED METHOD), Anime Artifacts Simulator COIN FARM OPEN SOURCE, PK GIVE YOURSELF MONEY CHINESE EVENT, Free Roblox Script Simple Big City Tycoon Auto Obby Script, Free Roblox Script Stands Online v25 | Another Item Collector, Gas Station Tycoon MONEY FARM SEPTEMBER 2021, UnConventional AUTO FARM HIDE NAME OPEN SOURCE, Normal Version(INSTA TP) FIXED WORKS PERFECTLY NOW, Serverhop version(INSTA TP) FIXED WORKS PERFECTLY NOW, Free Roblox Script Project Star - Inf EXP - LVL 40 REQUIREMENT. @cards[0],4252,4418,27018,4283,4430,4079; set .@cs,rand(0,getitemslots(.equip[. setarray getd(".zone_"+.@BR_ID+"[0]"),getd(".@zone_c_x_"+. @i] == getequipid(EQI_COSTUME_HEAD_LOW) ) {. @BR_ID+"[0]"),112,47,335,316; setarray getd(".area_"+. setarray .arena$[0],"Alberta","2","20","50",""+.m_level,"0". @enchant2[0], 4882,4766,4767,4894,4895,4904,4905, // > MATK: 4883,4896,4897,4898,4899,4906,4907,4760,4761,4806. 36 min ago @es + 1) {, if(!getd(".@c"+. . @id) == 1) {. //===== Installation ========================================, //= You must import donate.sql and donate_item_db.sql (and, //= item_db.sql and item_db2.sql, which comes with eAthena), //===========================================================. ",bc_all; if(!.Arena_Status[atoi(strnpcinfo(2))] || ! mes "You have to choose your starter weapon before starting/joining an arena. @BR_ID))-4; // Marking first zone, for ( set . @m + 1), // * Allowing Admins(Group 99) to use @commands. "; mes "After the match your inventory will be restored back to how it was. (The script automatically sets NO_HUMANOIDS to true for Phantom Forces though. @e+"]"))); else // Count how many max slots the equipment has available. Added logging of claims. This script for the game Athena Battle Royale allows you have ESP and aimbot, which just lets you win every game easily footer-imprint-headline footer-terms-of-service footer-data-headline . @BR_ID)+3)+"]"),3,0xFF0000; // Left Top Corner, viewpoint 1,.@m2,getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @i] == Bound_Char || @inventorylist_bound[. @p+"]"),1; // Check if every member from the party has died and remove it from the total count, if(getarraysize(getd(".BR_PTY_"+getcharid(1))) == 0) {, for ( set . @BR_ID+"$")+"]: The zone has been declared, every participant will be warped soon on the battlefield! @d + 1), if(getd(".Downed_"+.@BR_ID+"["+. //= Thanks to Skotlex for implementing escape_sql. @c,0; . deletearray getd(".BR_PTY_"+getcharid(1)+"[0]"),getarraysize(getd(".BR_PTY_"+getcharid(1))); attachrid(. @l],2) == 3 && getiteminfo(@inventorylist_id[. 17,207 . // Note: If you want to change the item reward, change it also in the BR_Shop above! @rpar1); deletearray .@rand2,getarraysize(. @l] == getequipid(EQI_COSTUME_HEAD_TOP) || @inventorylist_id[. @id),"BR_Init")+" seconds"; mes " > Reveal Timer: "+getvariableofnpc(getd(".reveal_time_"+. Fixed typo. @t+1)+"]")+", X2["+(. @atcmd_parameters$[0],"16") == 1 || compare(. @enchant1 - "+getarraysize(. @g < getarraysize(BR_EQ_ID); set .@g,. @type == 2)? @i]; setarray .@opt_v1[.@c],@inventorylist_option_value1[. | 14.50 KB, JSON | @enchant3[0], 4700,4701,4702,4703,4704,4705,4706,4707,4708,4709, // > AGI: 4730,4731,4732,4733,4734,4735,4736,4737,4738,4739. @p,0; . setarray . //= By not having an command to theck for tradeable/storeable items, I added an workround: // Saving every equipment via array and delete them, by restoring you get everything back how it was. ",bc_self; announce .n$+": You have died outside the zone. 7 min ago //= MySQL - 5.0.8 and up highly recommended but not required. // Skill Formating - Use the function like below: // BR_TxTColor(1,"Class") = Color for the Class, // BR_TxTColor(2,"Skill") = Color for the Skill. mes "It seems like there are either too many or too less members in your party. getmapunits(BL_PC,strnpcinfo(4),. : ---island royale UPDATED AIMBOT SCRIPT 2021-X_CHANGE = 0.1 The change in camera angle on the X axis upon moving 1 pixel on 0.36 sensitivity.Y_. @a,1; . setarray . @p < getarraysize(getvariableofnpc(getd(".rew_place_"+. | 12.54 KB, JSON | You have "+$@BR_RegTimer+" Minute"+(($@BR_RegTimer > 1)? debugmes "X1["+. You will get it restored, either after the Match or by talking to the NPC. @BRZ_Start) { // Zone Damage Tick Delay until first zone has been displayed, if(checkcell(strnpcinfo(4),.@x,. Aimbot script - Pastebin.com Some assembly required. Section 22, Law (1993: 1007) Everyone may quote from published works in accordance with good practice and to the extent motivated by the purpose. @BR_ID+"[0]"),30,25,241,241; setarray getd(".area_"+. @z + 4) {. //===== Description =========================================. @BR_ID < 10)?"0"+.@BR_ID:. But respect the order and values! ",bc_all; if(! We hope you enjoy your gift! @BR_ID)+1)+"]"),4,0xFF0000; // Middle Bottom, viewpoint 1,getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)+2)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @e+3)+"]")) // If refine is enabled, randomize it. mes "Every class recieves starter armor on entering the battlefield. "; mes "But you have to choose it before you start/join an arena. "; mes "Sorry, but you do not have enough to claim "+@quantity+" "+getitemname(@name[@m])+"s."; mes "I'm sorry, but you cannot carry "+@quantity+" "+getitemname(@name[@m])+"s."; query_sql "SELECT "+@quantity+" * "+@price$, @total$; mes "Are you sure you want to claim "+@quantity+" "+getitemname(@name[@m])+"s for $"+@total$+"? @e+6)+"]")) {, // Andre, Archer Skeleton, Armed Guard Soheon, Atroce, Banaspaty, Breeze. "; mes "Level Requirement: "+. @origin,getcharid(3); // Save current Player for later before attaching others below, for ( set . This is work in progress and subject to change. @l]; setarray BR_EQ_C4[.@s],@inventorylist_card4[. @x1 <= (getd(".area_"+. | 12.54 KB, JSON | 35 min ago @BR_ID+"[0]"),44,58,218,231; setarray getd(".area_"+. @r == 3)?4:. Download : https://robloxscripts.net/ Giveaways & Support at https://discord.gg/robloxexploits ----- [NEW BEST OP!] "; mes "To show our appreciation, we will gladly give you a reward. "; mes "Please go back and claim an item instead. Pet Simulator X INSTANT RAINBOW LEAKED USE BEFORE PATCH! //===== Compatible With =====================================, //= eAthena SQL - any version with the new query_sql command. @atcmd_parameters$[0],"5") == 1 || compare(. @rmin3); deletearray .@rmax3,getarraysize(. Hunter x Athena Script GUI Roblox - Auto Farm | Working @l+"]"); makeitem3 @inventorylist_id[.@l],@inventorylist_amount[.@l],.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+.@m)),1,@inventorylist_refine[.@l],0,@inventorylist_card1[.@l],@inventorylist_card2[.@l],@inventorylist_card3[.@l],@inventorylist_card4[.@l],.@OptID,.@OptVal,. "; mes "About what do you want to learn more? "; mes "I'm sorry, but you can't register currently for the chosen Arena, since it's still in progress. // Note: You can increase this value, but you also need to add more duplicates to match it; Search for "duplicate(BR_LootBox)", // > .downed_slots = How many slots of NPC Duplicates are for downed players available? @o <= .@opt_ct[. @ct > 0 && getd(".ID_"+strnpcinfo(2))) {, else if(HP <= 1 && getd(".ID_"+strnpcinfo(2)) == 0) { // Timer has run out and player is still dead, set .ResTime,10; // Required amount of seconds to resurrect, set .DownTime,30; // Maximum amount of seconds before the player can't resurrected anymore, // Define what NPC Sprite you want to be displayed - use whatever you like, //prontera,160,163,0 duplicate(BR_Downed) #BR00-1 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-1 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-2 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-3 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-4 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-5 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-6 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-7 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-8 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-9 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-10 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-1 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-2 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-3 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-4 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-5 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-6 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-7 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-8 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-9 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-10 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-1 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-2 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-3 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-4 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-5 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-6 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-7 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-8 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-9 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-10 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-1 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-2 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-3 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-4 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-5 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-6 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-7 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-8 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-9 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-10 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-1 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-2 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-3 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-4 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-5 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-6 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-7 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-8 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-9 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-10 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-1 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-2 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-3 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-4 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-5 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-6 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-7 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-8 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-9 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-10 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-1 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-2 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-3 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-4 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-5 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-6 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-7 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-8 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-9 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-10 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-1 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-2 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-3 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-4 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-5 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-6 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-7 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-8 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-9 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-10 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-1 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-2 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-3 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-4 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-5 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-6 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-7 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-8 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-9 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-10 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-1 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-2 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-3 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-4 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-5 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-6 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-7 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-8 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-9 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-10 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-1 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-2 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-3 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-4 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-5 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-6 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-7 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-8 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-9 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-10 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-1 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-2 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-3 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-4 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-5 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-6 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-7 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-8 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-9 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-10 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-1 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-2 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-3 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-4 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-5 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-6 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-7 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-8 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-9 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-10 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-1 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-2 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-3 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-4 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-5 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-6 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-7 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-8 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-9 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-10 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-1 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-2 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-3 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-4 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-5 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-6 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-7 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-8 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-9 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-10 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-1 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-2 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-3 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-4 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-5 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-6 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-7 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-8 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-9 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-10 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-1 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-2 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-3 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-4 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-5 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-6 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-7 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-8 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-9 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-10 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-1 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-2 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-3 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-4 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-5 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-6 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-7 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-8 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-9 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-10 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-1 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-2 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-3 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-4 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-5 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-6 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-7 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-8 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-9 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-10 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-1 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-2 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-3 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-4 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-5 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-6 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-7 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-8 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-9 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-10 4_ENERGY_BLACK.