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It seems to me that there are many instances of bonuses to things like ORG for support companies that do not really seem to be working as stated. You need 5 batteries to just equal the same amount of bonus attacks that you would get from just having a single support battery, so in that regard it is completely inefficient. Even invalids and cripples must be drafted, there can be no such thing as a civilian. Is it comparing each unit to all of the other elements to come up with this number or only to the line battalions perhaps? The staple 7inf/mountaineer/marines + 2art 20-width combo with a full five support units tends to profit more from integrated support than dispersed support, while huge divisions with a lot of regular artillery do better with dispersed support. SOV_nkvd_upgrade_tooltip:1 "YThe NKVD! ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough a cost effective division - targeted variables can support variables in target path (you can do a@b where b is a variable that stores a scope) - Allowed Trait Tree Window to have an arbitrary amount of columns - Added scripted trigger support for controlling diplomatic action selectable status, plus examples for implementing game rules for giving and revoking guarantees. Locking at all stats you only really get org and breaktrough (a lithe speed and some minor other things as well but nowhere u can find attack bonuses). However, you need to produce a large amount of tanks and trucks. Thanks for the wide assortment of tips but whats MRA. Either way, the specific numbers shown below may be slightly deceptive in case of Mass Assault. So, if you run 40 width divisions, the extra ORG isn't that useful, and you have far more line ART than support ART (or at least I will against the AI). AA with 1936 equipment can shoot down up to 5% attack planes per 8 hours. Good for both offense and defense. Requires a very large industrial base for production of expensive mobile divisions, Focuses on an Infantry/Artillery heavy unit composition, Balanced between offense and defense, with a slight preference for defense, Requires a large industrial base for production of costly infantry divisions, Great at stale fronts, utilizing it's high entrenchment and planning bonuses, Balanced between offensive and defensive abilities, Emphasis on Inf, Mot and Mec - provides the most powerful offensive Infantry bonuses. Mobile and mass assault are viable too.A lot of Germany players go for mobile since it gives good bonuses to tanks,but this heavily depends on the strategy a player employs.I dont have much experience with this as I never play Germany and I dont focus on tanks that much. This allows reliability improvements to equipment that normally cannot be upgraded. This gives more organization and soft attack on support companies. Starting to mod in HOI4 is a long journey. A Human Wave Offensive is an infantry tactic in which an attacker conducts a frontal assault with densely concentrated infantry formations against the enemy line, with the intent to overrun the defenders by engaging in melee combat. And there is the exploitation of the breakthrough, which mobile warfare helps the most with. Any suggestions guys? support companies and doctrines. To calculate the overall bonus a unit type receives add the army bonus, the general support/frontline battalion bonus, the unit type bonus, and the equipment bonus. Grand battleplan is something I have literally no experience with so I cant advice here.But I think it might give some defense bonuses or whatever. For example, Engineers with integrated can have 155% Soft Attack value of the equipment they are using. Tried to make an assessment about Integrated vs Dispersed support on my own, and noticed that one unit of line artillery gives vastly more soft attack than the support arty does. Go for modern blitzkrieg path for better offense. marian university football division / tierney grinavic obituary / hoi4 dispersed vs integrated support. Even if you don't run combat support companies that would benefit from the soft attacks, increasing the organization by 20 is not insignificant. This item will only be visible to you, admins, and anyone marked as a creator. So, it can be worth adding them to a small number of elite divisions. All my divisions include support artillery and the infantry divisions included 2 line artillery. Assuming you have not been producing Artillery II to put into your line battalions, integrated will break even with dispersed on firepower if the average number of line artillery battalions you have in your divisions is 2.5. Getting Radio to speed reinforcements by +5% is key to take advantage of this. Calling on all available support units to give overwhelming firepower can greatly soften up a target, or better yet, seriously ruin an attacker's day. Even better when you mostly agree but find nice little tidbits to tweak your armies. There are different types of recon company with varying abilities and equipment: cavalry (1 reconnaissance point), motorized (1.5), armored car (2; requires La Rsistance) or light tank (1). Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Looking at integrated vs dispersed again. Support companies technology unlocks and enhance support battalions. Forward Observers take up positions where they can directly observe the accuracy and effects of artillery fire, and relay the results back to the guns for correction. Engineers also increase division defense and soft attack, but not as much as an infantry battalion. 2.7 The Creation of Bank of England. 2.4 The Creation of the London Stock Exchange. Please enter your username or email address to reset your password. By dispersing our Support units they can cover a wider area while remaining out of the line of fire, resulting in divisions with greater defense. Please see the. Although there are diplomacy mechanics in Hearts of Iron 4, World War II will eventually break out at some point. It is the doctrine that increases army organization the most.It also reduces the time needed for planning bonuses to reach maximum. It is the doctrine that increases army organization the most.It also reduces the time needed for planning bonuses to reach maximum. The more combat a division sees over time, the greater the overall benefit from a field hospital. Chose integrated support if your divisions contains 5 support companies. Even if it was, it's better than the basically nothing that dispersed gives you. My troops have like 1000 defence and the Japanese have just been throwing themselves at me. Good guide! Its really weird. I think GBP is also really good for Natty China. (+ Monarch's Journey 100%), EU4 148/310, HOI4 30/112. Information, Frequently Asked If a breakthrough can be achieved it must be exploited strongly as possible: A vast offensive pushing through enemy lines as deeply as possible will render the defense of their front more difficult, impossible, or irrelevant. Tactical bombers are flexible and can perform both ground support and regular bombing. All rights reserved. Doctrines are meant to be something you develop overtime during the war (game). However, the game modifies the Initiative by 0.25, meaning that 20% Initiative adds 5% to the reinforcement chance - thus, there is a 12% chance for the division to reinforce every hour. (+ Monarch's Journey 100%), EU4 148/310, HOI4 30/112. The exact speed boost can be seen in this table: Additionally, recon companies help to counter enemy tactics. All trademarks are property of their respective owners in the US and other countries. In most cases Integrated is the way to go. Such things should be clear within the game itself without having to resort to what is essentially a fan site to get a clearer explanation. Infantry Equipment I (Weapons I), infantry_equipment_1. Signal companies provide the Initiative stat, which speeds up joining combat in progress from reserves, as well as planning speed. The split offers a choice between increased offensive potential and steadily improving all unit types with the Assault path, or focusing heavily on Infantry with the more front-loaded Infiltration path (Note that the reduced supply consumption ). The starting doctrine tree for the USSR and China. Local defeats are inconsequential compared to striking a decisive blow. Only recommended for USA because of the huge carrier capability. The Mass Mobilization branch is shorter than the others; this is because it's more of a series of stopgap measures for nations in dire straits than a real doctrine, and encourages nations to swap out of it when or if their military, technological and industrial situation improves. It should be noted that Motorized Equipment Designer research speed bonuses apply to Field Hospitals and Logistics Companies, as indicated by the Motorized icon and the frame. Questions, Paradox Used in the right place, these can be great. Second, 10% less XP is lost from combat losses. You must log in or register to reply here. Each support company will add org to the division, since their organization is higher than the line brigades. Radios, Jeeps, Pontoons & other equipment used to support troops. Superior Firepower is superior in basically every way, except for extreme defense which is rarely what you want to do in single player. Republic is a form of government where power is, in contrast to a monarchy, held by a group of people. This tree focuses on mobile mechanized and armored units and is the starting German doctrine tree. Radios, Jeeps, Pontoons & other equipment used to support troops. Adding all bonuses and stats up which you get out completing it, you can sumarise that it is more of a defensive doctrine. Totally focused on bombers and destruction. Starting to mod in HOI4 is a long journey. Last edited on 22 February 2023, at 19:20, Damage to Enemy Garrisons in our states occupied by the enemy, Resistance Growth Speed in our states occupied by the enemy, https://hoi4.paradoxwikis.com/index.php?title=Land_doctrine&oldid=60445, Play Chose integrated support if your divisions contains 5 support companies. The second split offers a choice between switching over to a defensive posture, by maximizing Manpower gains and improving partisans, as Germany historically did, or continuing to develop offensive mobile doctrines. Therefore this is the best choice for winning land battles. While properly exploited Breakthroughs are often very effective, sooner or later the attacker always becomes exhausted and the defender is able to reorganize and reform new defensive lines. Our forces are now trained to bypass and isolate enemy strongpoints to a much greater depth, ideally our assault forces should not stop until they reach the enemy's rear areas and their forces are completely cut off. Armor and motorized/mechanized units will have the largest gains in this tree. Basic Life Support: CPR and First Aid; First Aid for Hazardous Marine Life Injuries; Oxygen First Aid for Scuba Diving Injuries; On-Site Neurological Assessment for Divers; DAN Diver Emergency Management Provider (DEMP) First Aid & CPR; Tech. It is the most versatile unit on the battlefield. However, self-propelled AA doesn't have anywhere near as much anti-armor capability. Discord Link. Required fields are marked *, I will be waiting for you in our discord channel. JavaScript is disabled. Of course you will be missing the bombing bonuses. These are MILs, CIVs airfields, AA sites, and the like. Soft attack allows you to shred enemy infantry units. They are removed from the game, and a portion of its equipment if any can be absorbed by your units. This is a community maintained wiki. This site is an ever growing tool that allows users to create and collaborate in creating mods for Hearts of Iron IV, whilst also serving as a hub for modding help, discussion, and general HOI4 conversations. A Centralized Fire Control system allows all calls for artillery support to be evaluated in one location, and if needed, a division's entire firepower to be concentrated on a target rather than a unit only being able to request fire from the artillery assigned to them. Reliability: 80%. Information, Frequently Asked Therefore using mass assault doctrine as Soviet Union is a waste. 1.19 The Gunpowder Plot. 2 For example, you can place your forces on the border of a country you intend to attack. So, it's Desperate Defense and Mass Assault for everyone! 2.6 The Act of Navigation. Some of the tools may work on other Paradox games. Hoi4 Infantry Template Guide!. Signal companies, recon, etc. These errors could for example be that a keyword was unrecognized withing your World map preview; Focus tree preview; Event tree preview; Technology tree preview.gfx file preview (sprites used by HOI4 are defined here).dds, .tga file preview (images files used by HOI4) Aug 5, 2018 - For breakthrough divisions, standard 20 (4 mot/mech, 6 tanks) or 40 ( 45 mot/mech, 1415 tanks) width tank divisions are still pretty much the meta. . This doctrine focuses on throwing shells, not men, at the enemy. I am sorry but your explanation of mobile warfare is wrong. All trademarks are property of their respective owners in the US and other countries. Soft attack allows you to shred enemy infantry units. This tree is somewhat frontloaded with early bonuses. There is also a bit of org gained in integrated vs slightly better recovery time in dispersed. Soldiers who are used to moving and fighting at night can either pre-position themselves for an attack, or directly attack unsuspecting enemy forces. Just open the division designer and compare the Supply Use stat before and after adding the company, then decide if it's worth it. This doctrine focuses on throwing shells, not men, at the enemy. Hatred means being the kind of jerk that . Mechanized are the most significant, but also motorized, all of the towed weapons, and support equipment. Recovery on artillery? Typically, I say go right on Grand Battleplan and also for Superior Firepower, UNLESS your main combat line is a 7/2 or a 14/4 Infantry Unit. In previous versions, you could complete your entire doctrine tree by mid-1939 and rip into enemies with your superior tactics and garbage weapons. It wasnt well balanced then. Artillery camps can be positioned close to the front lines in fortified bases in order to give the maximum possible support to advancing forces. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Since it's percentage based, they will provide the most benefit in the most supply-hungry divisions. The Volkssturm, or People's Militia, consisted of men who were too old, too young, or otherwise unfit for regular military service. It enables the equipment of the same name, which is needed for all support battalions. The reliability bonus is shown as a "Reliability Bonus" in the division view, rather than being calculated for each division and then recalculated; as a result, all calculations for this company must be done outside the game.